January 6, 2026

Why Knowledge Alone Doesn’t Protect: Closing the “Intention–Action Gap” with Serious Gaming

From theory to resilience: How companies, public authorities, and educational institutions can establish a true security culture using the A.C.T.I.O.N. model.

In a world where cyberattacks are becoming increasingly sophisticated through AI-powered pretexting and deepfakes, many organizations still rely on security training based on a “one-size-fits-all” approach. Reality shows, however: knowledge does not equal action. We know we shouldn’t click on unknown links – and yet we still do so under the pressure of everyday work.

In my latest article for the professional journal <kes>, I explain why we can only close this “intention–action gap” through emotional and experience-based learning processes.

The problem: The “human factor” is not a weakness, but an actor

People are often described as the “weakest link” in the chain. But that perspective falls short. Information security is not a purely technical problem that can be solved with a firewall. It is a behavioral challenge. Traditional e-learning formats often fail because they convey information passively. The brain stores this data only temporarily to pass a test, without building the emotional connections that trigger the right behavior in critical situations.

The solution: The A.C.T.I.O.N. model

To achieve real behavioral change, awareness initiatives must meet six psychological and neurobiological criteria. This framework forms the foundation for modern, resilient organizations:

Principle – Practical relevance

  • Activation: Learning begins with attention. Multisensory stimuli and emotions ensure that learning impulses are anchored in long-term memory.

  • Choice: Only those who make their own decisions and experience the consequences (including failure!) develop true self-efficacy.

  • Teaming: Security is a shared responsibility. Social interaction within teams creates collective vigilance.

  • Iteration: Repetition is key. Serious games allow scenarios to be experienced repeatedly until secure routines are established.

  • Outcome: Measures must be measurable. Data-driven insights make progress in security culture visible.

  • Nesting: What is learned must be “nested” into everyday work through small, continuous impulses (micro-learning).

What the Hack!: Bringing theory into practice

It’s one thing to write about these models – it’s another to bring them to life. This is exactly where What the Hack! comes in. Designed as a serious game, it translates the insights of the A.C.T.I.O.N. model into an engaging learning experience.

Companies, public authorities, and educational institutions use What the Hack! to:

  • Turn fear into competence: Instead of raised fingers, participants experience exciting missions.

  • Strengthen the social glue: Teams work together to fend off threats.

  • Encourage sustainable reflection: After the game, insights are transferred directly to the participant’s own workplace.

Conclusion: It’s time for an awareness upgrade

We can no longer afford to treat security as just a “checkbox on a compliance list.” We must empower people to make the right decisions intuitively. Serious gaming is not a gimmick – it is the engine of modern information security that puts people at the center.

Interested in the scientific foundation?
You can find the full article in <kes> magazine here:
https://www.kes-informationssicherheit.de/print/titelthema-security-schulungen-wie-nachhaltiges-training-gelingt/spielend-lernen-fuer-mehr-resilienz-1/

Would you like to experience What the Hack! live?
We support organizations in increasing their resilience in a playful yet highly effective way. Contact us for a non-binding demo session!
📩 Email: info@sbg-gaming.com
🌐 Website: www.sbg-gaming.com

© 2025 Serious Business Gaming

© 2025 Serious Business Gaming

© 2025 Serious Business Gaming